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Online

Creating a wildlife habitat: vision

This learning activity is the second part of a sequence of 5 individual learning activities focused on creating a wildlife habitat. The order of these learning activities are: research, vision, design, planting and monitoring and care. OUTCOMES for this learning activity are for children to: create a vision of what their ...

Online

Creating a sensory garden

A sensory garden is a garden that engages all the senses: touch, smell, hearing, sight and even taste. Sensory gardens create a rich sensory experience as users directly and indirectly interact with the plants and the space. In addition to providing tips for creating a sensory garden and the best types of plants to choose, ...

Video

An introduction to artificial intelligence and machine learning

This video is the first of a series of 5 explainers on artificial intelligence. It discusses why it is a challenge for a computer to easily recognise one object from another. Discover how a machine learns using labelled images rather than following a specific set of rules and how AI connects with human learning.

Online

Water Water everywhere!

In this lesson, students are presented with the challenging problem of measuring a volume of water using containers that are not the exact measurement size. Students will decompose a complex problem into discrete steps, design an algorithm for solving the problem, and evaluate solution efficiencies and optimization in a ...

Online

Agreeing to an ICT agreement

Students work together to brainstorm the dangers, problems and pitfalls in using ICT and online spaces. They collaboratively agree upon a set of protocols and rules for using technology, and develop processes and procedures to follow when using ICT.

Online

Create a language learning program

Create a computer program to learn a traditional Aboriginal or Torres Strait Islander language.

Online

Create a board game that uses an Ozobot

Create a game board where the player is provided with a number of decisions. Using Scratch and Makey Makey, students add multimodal elements to the story. These elements are activated using an Ozobot.

Online

Have fun with flowcharts

Create a flowchart to represent a sequence of (branching) steps and decisions needed to solve a mathematical problem.

Online

Creating a yarning circle: yarning circle activities

Yarning circles provide opportunities for all to be heard, for discussions to be had and for understandings to be reached. This learning activity provides activity ideas for use in a yarning circle and will support students to develop a calendar for the yarning circle; be empowered to utilise the space regularly and meaningfully; ...

Online

Creating a yarning circle: background

This activity introduces children to the idea of a yarning circle and its importance in First Nations Culture. It is part of a sequence of 8 individual learning activities designed to support the meaningful use of yarning circles in learning environments. OUTCOMES of this learning activity are for children to: understand ...

Interactive

Assess your classroom environment

Not every classroom is specifically designed to respond to the needs of all students. Using this interactive questionnaire, audit a classroom environment and create a task list of simple changes that can be made to create a more space inclusive for neurodivergent students.

Downloadable

Questacon Cyber Castle Challenge

Embark on an exhilarating virtual adventure that will ignite young minds and equip them for the digital frontier. The Questacon Cyber Castle Challenge is a FREE Minecraft: Education game and resources to engage students in cyber security concepts and skills of the future.

Online

Number sequence: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Number sequence. Students learn to recognise, represent and order whole numbers up to 10,000 and beyond. This involves using number names, writing conventions and renaming numbers using place-value parts.

Online

Fractions: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Fractions. Students will develop their understanding of multiple representations of fractions including 1/2, 1/3, 1/4, 1/5 and 1/10 using three different models: area models, length models and set models.

Online

Place value: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Place value. Students consolidate and deepen place value knowledge of two- and three-digit numbers. They do this by partitioning, rearranging and regrouping numbers to help in addition and subtraction calculations.

Online

Time and duration: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Time and duration. Students develop their ability to read time to the minute using analogue and digital clocks. They also estimate and compare the duration of events.

Online

Shapes and objects: Year 3 – planning tool

This planning resource for Year 3 is for the topic of Shapes and objects. Students identify and describe 3D objects and their geometric properties. Students develop their understanding of an object’s properties by creating models using a variety of materials. They explore common objects in the environment and explain the ...

Online

Fruit fractions: Fruit karate

In this lesson, students use fruit to explore common fractions. They step into the world of fractions by exploring various fruits and slicing them into halves, quarters and eighths. Through materials such as playdough and interactive discussions, they discover the meaning of terms such as numerator and denominator while ...

Online

Fruit fractions: Fruit kebab fun

In this lesson, we use fruit to explore common/decimal fractions relating to tenths. Students will use coloured Unifix cubes to represent tenths of a fraction on a ‘fruit kebab’. They will discover the idea of equivalent fractions and make connections using a fraction wall. The lesson uses interactive activities, discussions ...

Downloadable

Flying high

Students partition four-digit numbers into place-value parts.